Gaming events, eSports and digital entertainment experiences
Blue Pad designs, produces and operates gaming and digital entertainment experiences for brands, hotels, shopping centres, corporate events, team building and institutions in Spain.
TO PLAYSTRATEGY
OBJECTIVE · AUDIENCEDESIGN
SPACE · EXPERIENCEBUILD
TECH · PRODUCTIONPLAY
OPERATION · ENGAGEMENT
PROOF, NOT PROMISES
PROOF
NOT PROMISES.
A short selection of real projects showing the range of Blue Pad: sport, hospitality, permanent spaces, brand activations and corporate experiences.

MUTUA MADRID OPEN
VIRTUAL
Virtual tennis competition with qualifying events and a permanent presence during the Mutua Madrid Open.
SPORT × ESPORTS
IBERIA × XBOX
A permanent gaming zone integrated into Iberia's VIP lounges at Madrid-Barajas Airport.
HOSPITALITY
GAME EXPERIENCE
HOTELS
A permanent digital entertainment space designed as part of the hotel guest experience.
PERMANENT SPACES
STAR WARS
BY ACTIMEL
A brand activation turning the Star Wars universe into a participatory experience.
BRAND EXPERIENCE
VIDEOGAMEPARTY
CORPORATE
Gaming, competition and participation turned into a shared corporate experience.
CORPORATE EVENTSSPACE
IS ONLY
THE START.
We design gaming experiences for major events, hotels, shopping centres, brands, sport and companies. Choose the context; we design the experience.
GAMING EVENTS & FESTIVALS
Large-scale gaming events and video game festivals with play zones, competition, stage, content and turnkey operations.
HOTELS & HOSPITALITY
Permanent gaming zones, entertainment programming and experiences integrated into the hotel offer.
SHOPPING CENTRES
Seasonal activations, tournaments, retail and new uses for commercial spaces.
BRANDS & ACTIVATIONS
Launches, brand experiences, retail and formats that turn audiences into participants.
VIRTUAL SPORTS & ESPORTS
Virtual sport, eSports, fan engagement, simulation and physical × digital competition.
CORPORATE EVENTS & TEAM BUILDING
VideoGameParty, tournaments, team building, kick-offs and participatory company experiences.
THE EXPERIENCE
ENGINE.
From strategy to real-world experience. One process connects idea, design, technology, production and participation.
THINK
Strategy, concept, audience and experience model. We define what the project needs to achieve before deciding which technology to use.
DESIGN
Space design, narrative, interaction, hardware and user journey. Every element has a clear role within the experience.
BUILD
Production, equipment, logistics, configuration and launch. From the plan to a space ready to play.
PLAY
Operations, tournaments, programming, facilitation and evolution. An experience does not end when it opens: it starts when the audience arrives.

THINK
Strategy, concept, audience and experience model. We define what the project needs to achieve before deciding which technology to use.

DESIGN
Space design, narrative, interaction, hardware and user journey. Every element has a clear role within the experience.

BUILD
Production, equipment, logistics, configuration and launch. From the plan to a space ready to play.

PLAY
Operations, tournaments, programming, facilitation and evolution. An experience does not end when it opens: it starts when the audience arrives.
WE BUILD THE EXPERIENCE. AND THE SYSTEMS BEHIND IT.
We build our own technology when a project needs something that does not exist: tools for competition management, data, devices and gaming operations at scale.
Connected competition.
Proprietary platforms for participants, brackets, results and real-time tracking, with web views and outputs prepared for venue screens, streaming or television.
Operations at scale.
Internal tools to standardise configurations and automate operations across console fleets: software, maintenance, subscriptions and repetitive processes.
REAL QUESTIONS.
BUILT ANSWERS.
An experience website should also be useful. Clear answers based on what Blue Pad designs, produces and operates in real projects.


